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Tips on Drawing Anime Girls

I'm not a professional, but I thought of some good tips I wanted to share with you!

Created by HyperBallOfAwesomness on Wednesday, August 20, 2008

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1. NEVER start with the head. The head turns out too big and the body looks slightly deformed.

2. Start with the waist. That way you can get the breasts and hip size better, then legs, shoulders, neck, an head.

3. Hands are hard for everyone. My advice is to start with signs (Peace sign, etc.) and see where the fingers cut off behind the thumb (In almost every sign, the thumb is holding something down) in comparisson to the tip and finger nail (Like, in the peace sign (For me) the index and pinky's finger nails don't show exept for some on the index. Then go on to writnkles and etc.

4. When sitting, I like to start with the legs so I can get the leaning (If there is any) and arms in a good looking postion that will look like a good and comfortable way. (I know I said o start with the waist in the second one, but that's for standing)

5. From the side, don't forget people have butts! I always drew flat backs and I was like, "Why do they look so weird!?" so I showed it to my mom and she was like, "Where's the butt?"

6. I always forgot eyebrows and eyelashes. Don't forget those!

7. I noticed on three quarters (I'm still trying to master this, but I'm a lot better then when I started), I noticed that the bridge of the nose kind of comes off the eyebrow. Look at a piture of a three quarter and you'll know what I mean, hopefully.

8. Wrinkles in outfits are always hard. But don't forget they have breasts, so there would be a wrinkle or some shadowing under them. People don't have boldges coming out from under their armpits.

9. I, personally, started with comics. I used the basics of the body and improved them with drawings. This helped me with expressions, limbs, hands, the way the body bends, and other things. And it's fun.

10. Don't be afraid to draw real anime characters, that also helped me with hair, eyes, shading, black and white color switching, and wrinkles.

11. If you can't aline eyes, use a ruler and use LIGHT strokes. You don't know how many times I messed up a picture because I put too much pressure on.

12. Sparkles in the eyes. There's usually a cradle looking thing under the pupil and an oval shape (At the end of the top curve of the pupil) that starts in the middle of the colored part and goes to the pupil (Perfect example: http://media.photobucket.com/image/anime girl/Vampire_Kizuna/anime.jpg?o=5). When you're shading in the color of the eyes, shade it like the color's coming out of the pupil. Look at your eyes, you'll see what I mean.

That's all I have. If I can think of more, I may post a second one up. I hope you found this enlightening.


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